The conversions don't always work like they should though. Has anyone tried this mod for rfactor? I don't have rfactor, but I'm testing the VHR 2014 Cup cars converted to run in Game Stock Car 2013 which is based on rfactor and usually runs most rfactor mods. If you drive VHR 2014 in rfactor how does it feel? I've mainly driven NR2003 and a bit of iracing, but this VHR mod isn't anywhere close to the feel of those (when converted to GSC). I'm going to look into the car, tire and physics files and see if I can make them drivable. The AI seems to get around the track well enough, but for me driving at lower speeds with gentle inputs, the car tends to break lose and spin like it's on ice. So, I tried running the VHR cars on base GSC tracks and the grip/tire performance was pretty bad there too. I also ran some of my other cars from the base GSC game and other mods and they ran fine on the track. I thought it was the track setting (testing with Texas now), but I changed some of those values and it didn't improve things. The problem I'm having is with tires and grip.
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